The carrats on the island fit the theme of mutated animals while giving you food. The salamanders introduce an interesting dominance AI where they fight for heat sources and the winner gains a fire ability and bares dragonfruit. The dangerous journey to the Ruins feels well worth it considering the valuable loot, but I can't say the same for the Lunar crafting tab.įinally, there's going to be a new creature in the Salty Dog update. The new creatures on the island are very cool thematically. Items like the Magiluminescence, Thulecite Club, and Starcaller Staff strike me as very unique, creative, and very useful items in the game which I hope we can see more of. I'd really like some creativity in new crafted items. The glass sword isn't much different from a dark sword, a moon axe is just a fancy axe to me, not much better than the Pick/Axe from the Ruins tab. The first RoT update didn't add any incredibly unique and powerful Lunar station items like the Ruins station has. I was disappointed in the crafting selection of the Lunar station, and have been hoping for a wider selection. The new item and crafting resource is what I am actually most excited for. If this boss isn't a fight over the water, that's fine, but in future content there has to be more added to the ocean to remove the stale feeling of slowly drifting through no where but sea stack cities for days. I hope there will be some combat over the water. The new boss looks awesome, and I'm excited for whatever they're planning for him/her.